Progress update
So, all the games that worked in 0.4a now work in the rewritten Wombat; it's getting closer and closer to release.
I'm currently working on making the sound player UI usable, as it's currently quite buggy. I've also hooked up a way of playing raw sound data files, so more games will have working sound; sound in Heroes of Might and Magic 1 and 2, for example, is spot on.
Current to do list before release:
- Get sound UI fixed
- Fix up meta data, stuff like 'working for this game', 'known problems' etc. which is displayed when you choose a game viewer.
- Speed up symbol table for script virtual machine; 40 seconds to export all data in Monster Bash is excessive, 20 seconds of that is spent exporting 10 levels.
- Add icons to everything
- Add music player/exporter, perhaps with ADPlug to support a wide range of formats
- Dozens of problems with the scripting language; hacks and so forth that need to be rewritten properly
- Document it all
- Add 'visualise data' tab, much like Wombat 0.4a's 'unknown image' but with thought this time; 'unknown image' would make a bitmap with *all* the data, not just what's on screen, and cycle everything through a few hundred thousand memory allocs. Ugh.
